Good things about the game The game is easy to understand and has hints, styles, and interactive paradoxes. The player can choose their own race or create a new one with unique physical features. They can also select their culture which determines their gameplay.
Controversial aspects of the game There are some controversial elements in the game such as changing characters' appearance or race through spells, terraforming land by using magic spells like freezing enemies' settlements etc., but it adds diversity to gameplay.
Overall impressions of the game Overall, Echo Of Warthunders IV offers an extensive range of options for players including developing empires based on books called "technologies", choosing different races/cultures/units/spells that affect your playstyle significantly. It's worth playing if you enjoy role-playing games with complex mechanics and customization options.
Magic system The game features a diverse magic system that can be used during battles and on the global map. Spells are learned through books, and require mana and action points to cast. The preparation of spells is an important aspect of the game, as they can be saved for later use.
Economy The economy in the game involves building cities, producing resources such as food or materials for research purposes. Building structures requires specific resources which must first be obtained by either purchasing them from neutral factions or capturing enemy cities.
There are nine unique resources divided into three categories ores, liquids (such as oil), and plants. These rare items provide significant bonuses to armies or economies when acquired but obtaining them requires strategic planning such as capturing enemy territories or buying from neutral factions
Bonus from combining resources Combining all three resources in a category gives an additional bonus, which is essential for mages. The Archon's Blood liquid provides points for combat spells, Astral Dew provides points for global spells and the Pond of Tranquility reduces spell learning costs by 10%.
Management on the Global Map The game has intuitive management on the global map with hotkeys tied to skills and visually clear graphics. There are neutral characters that can be captured or used as allies, shelters where neutrals sleep until they wake up at some point later in time.
RPG Mechanics & Epic Battles
There are ancient wonders that you can explore through mini-quests to improve your conditions or fight guards to get rewards. You have control over individual units on the map without having them attached directly to your hero character; there is also a reinforcement system allowing epic battles between armies of up to six units per side simultaneously. Each unit has its own abilities and interactions adding variety into tactical gameplay while leveling-up mechanics provide inventory items that players can sell immediately if needed.
Customization and Exploration The game allows players to customize their heroes with different skills, weapons, and even magical artifacts. The gameplay is not limited to the ground map as there are also underground maps where players can explore special features such as building roads or sailing on ships.
Siege Warfare Players can engage in siege warfare by attacking enemy cities which require them to breach walls through various means like using ballistae or magic spells. Players may also choose a more strategic approach by creating an "siege project" that involves constructing defensive structures around the city they want to attack.
Diplomacy and World Generation Diplomacy plays a significant role in this game since it affects how other rulers perceive you based on your actions towards them. Additionally, world generation offers unique worlds for exploration with varying environments such as frozen wastelands or demon-infested realms that provide new challenges for players who seek adventure beyond what's available at start-up levels of play.
Character Development The game allows the player to transform into a character, but sometimes the choices made by that character are not always logical. The mechanic character is an example of this as it can be useful in some situations but not all.
Diplomacy and Tricks There are many tricks in the game such as using diplomacy to gain advantages over enemies or buying back insults for money. There is also a system of reinforcement where armies within range automatically receive support during battles.
Criticisms and Conclusion Some criticisms include small units on tactical maps, poor optimization causing lag during large-scale battles, lack of mechanisms present in previous games, and issues with localization. However, overall the game has good visuals for characters up until part four while being enjoyable for role-playing challenges despite its demanding hardware requirements.